Ten Simple Rules
This post originally appeared on the Software Carpentry website.
The "Ten Simple Rules" series being run in PLoS Computational Biology has a lot of useful gems. Written by editor-in-chief Philip Bourne and others, the entire collection to date is available as a single PDF, but for those who prefer bite-sized reading, here are ten simple rules for:
- ...Starting a Company (PDF)
- ...Getting Involved in Your Scientific Community (PDF)
- ...Teaching Bioinformatics at the High School Level (PDF)
- ...Developing a Short Bioinformatics Training Course (PDF)
- ...Getting Help from Online Scientific Communities (PDF)
- ...Building and Maintaining a Scientific Reputation (PDF)
- ...Providing a Scientific Web Resource (PDF)
- ...Getting Ahead as a Computational Biologist in Academia (PDF)
- ...Editing Wikipedia (PDF)
- ...Organizing a Virtual Conference—Anywhere (PDF)
- ...Chairing a Scientific Session (PDF)
- ...Choosing between Industry and Academia (PDF)
- ...Combining Teaching and Research (PDF)
- ...Organizing a Scientific Meeting (PDF)
- ...Aspiring Scientists in a Low-Income Country (PDF)
- ...Graduate Students (PDF)
- ...Doing Your Best Research, According to Hamming (PDF)
- ...a Good Poster Presentation (PDF)
- ...Making Good Oral Presentations (PDF)
- ...a Successful Collaboration (PDF)
- ...Selecting a Postdoctoral Position (PDF)
- ...Reviewers (PDF)
- ...Getting Grants (PDF)
- ...Getting Published (PDF)
So, what would your ten simple rules for good computational science be?